Web3 gaming is redefining classic experiences by blending true ownership and deep social interaction with blockchain technology. Few projects manage to bridge massive Web2 audiences to Web3 as smoothly as Kyuzo’s Friends (KO) — an AI-powered social board game inspired by the global phenomenon Monopoly Go, officially built on the beloved DNAxCAT (Kyuzo) IP.
Already live on LINE Mini-App, Web, Android, and Sui mainnet, the game has attracted over 12 million registered users, 2 million monthly actives, and more than 90 million on-chain transactions, making it one of the biggest Web3 social gaming successes in Asia (especially Japan, Taiwan, Korea, and Southeast Asia).
In this deep dive, we’ll explore the DNAxCAT universe, core gameplay loops, token utility, the Gravforce ecosystem, and the ambitious roadmap that positions Kyuzo’s Friends as the leading casual-to-Web3 social gaming platform.
What Exactly is Kyuzo’s Friends?
Kyuzo’s Friends is a next-generation Web3 social board game set in the iconic DNAxCAT universe. Players roll dice, explore ever-expanding maps, build and upgrade structures, collect and evolve cat-themed chess pieces, and — most importantly — interact with friends through cooperation, competition, and playful pranks (bombs, green hats, blessing tickets, etc.).
Powered by AI-driven DNAxCAT characters that give quests and hints, the game puts social dynamics at its heart. Everything meaningful happens on-chain on Sui, while the experience stays instantly accessible via LINE — Asia’s dominant messaging super-app.
The broader vision lives inside Gravforce, an upcoming multi-IP gaming platform that will include an NFT marketplace (trade/auction/rental), light DeFi features, creator tools for player-generated assets and mini-games, and licensed IP integrations starting late 2025.

The DNAxCAT IP — A Global Cat Phenomenon
Born in Taiwan and created by artist Kyuzo (Chan Zhongjun) in 1998, DNAxCAT has grown from an online forum sensation into a full-blown anime and merchandise empire. It became the first original Taiwanese animation to air on Japan’s Chiba TV in 2019 and is now streamed on over 10 major Japanese platforms plus iQIYI, Tencent Video, and Bilibili in China.
Set in the whimsical Aden Cat Kingdom, the story follows Cat King Kyuzo and his charming feline friends on adventures of friendship and discovery. The IP dominates plush toys, stationery, and collectibles across Taiwan, Japan, South Korea, and Southeast Asia — with new 2025 collaborations at FamilyMart, Lawson, and 7-Eleven stores in Japan.
Kyuzo’s Friends uses this beloved legacy to onboard millions of traditional fans into Web3 in the most natural way possible.
Core Gameplay — Social, Strategic, and Addictively Fun
Think Monopoly Go meets blockchain ownership:
- Roll dice → move your DNAxCAT chess piece around circular themed maps
- Land on tiles → earn rewards, gather resources, upgrade buildings, or trigger friend interactions
- Build & upgrade structures for passive income and strategic advantages
- Evolve starter cats (T1–T5 tiers, 0–5 stars) → high-level cats can be minted as fully tradable NFTs
- Prank or help friends with tools like Bombs, Green Hats, and Blessing Tickets
- Chat with AI-powered DNAxCAT characters for quests and hidden rewards
- Play mini-games and gacha for rare pieces
- Trade real tokens (KO, SUI) inside an in-game stock market using Gold & Diamonds
- Own Property Deeds that generate rent and long-term value

Prosperity Points (PP) — The Heart of Fair Rewards
PP measures real contribution and progress. Earn them through exploration, building, mini-games, AI quests, and — crucially — social activity. PP determines eligibility for future token airdrops and powers KO staking/mining, ensuring rewards go to genuine players, not bots or speculators.

Cat Evolution & NFT Transformation
Every player starts with a free customizable T1 cat.
- Merge identical cats → increase star rating (up to 5★)
- Feed Fish Snacks → level up
- Reach the required level → mint as NFT and trade freely
Higher-tier and higher-star cats deliver bigger in-game advantages and higher marketplace value.

KO Tokenomics
- Ticker: KO
- Total & Max Supply: 1 billion KO
- Circulating Supply: 217.5 million KO
KO is the core utility and governance token — used for in-game purchases, marketplace fees, staking boosters, and reward distribution, with a conservative emission schedule focused on long-term sustainability.
Roadmap Highlights
Already Delivered (2025)
- Pre-registration campaigns
- V1 launch with 15 maps and core social systems
- Major offline events in Akihabara, Taipei Comics Festival, and Asian Creative Character Festival
- Partnerships with convenience-store chains for collectible tie-ins
Q3 2025 — TGE & Major Launch
- Listings on top CEXs and DEXs
- Global media push + KOL campaigns
- LINE NEXT & Sui co-marketing
Post-TGE (Q3–Q4 2025)
- AI asset creation & mini-game builder tools
- Staking/mining programs
- Seasonal content drops
Q4 2025
- Sui Play integration for frictionless Web2 onboarding
- Guild battles & large-scale PvP/co-op modes
- UGC marketplace launch
- First NFT staking and PP-based yield mechanics
2026 & Beyond
- “Metropolis Mode” — massive city-building conquest
- Cross-title NFT utility across the Gravforce ecosystem
- New licensed IPs from Japan, Korea, and beyond
- Full creator-powered platform with advanced AI modding tools
Key Partners
- LINE — Asia’s messaging giant, delivering seamless social onboarding via Mini-App
- Sui — High-performance Layer 1 powering on-chain ownership and future decentralized social features

Investors — $11M Raised
Backed by Chain Capital, LBank, Stratified Capital, KnightFury, DeAgentAI, X Wave Labs, and others, the project is led by teams in Hong Kong, Taiwan, and Japan.

Official Links
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