The Web3 gaming sector has evolved beyond the “Play-to-Earn” concept in recent years, striving for more sustainable and user-focused models. One of the projects at the center of this transformation is Boredtopia (BCT). Boredtopia positions itself as a next-generation Web3 gaming platform that combines traditional Web2 gaming experiences with on-chain ownership, reward mechanics, and community-based economics.
The project particularly aims to onboard Web2 gamers into the Web3 ecosystem without overwhelming them with complex blockchain processes.
What is The Purpose of Boredtopia (BCT)
Boredtopia’s main goal is to build a digital gaming world that players truly own. In classic Web2 games, players only access licensed content, whereas in Boredtopia, progress, achievements, and avatars turn into on-chain assets directly under the player’s control.
Boredtopia offers a model focused on accessibility rather than “complexity” and sustainable engagement rather than speculation in the Web3 gaming world. Idle game mechanics, Point-Fi reward system, and NFT-based digital identity approach distinguish the project from classic Play-to-Earn models.
Being positioned on the Sei Network provides technical scalability and low-cost advantages, while the community-centered structure aims to foster long-term user loyalty.
Boredtopia stands out as one of the structures that should be closely followed among projects targeting the transition of Web2 gamers to Web3.
This approach focuses on three fundamental problems:
- Lack of true ownership in digital assets
- Player effort not turning into lasting value
- Web3 games being complex and hard to access
Boredtopia aims to solve these issues with a simpler, more fun, and scalable structure.

On-Chain Gaming Experience on Sei Network
Boredtopia operates as an on-chain idle (incremental) game developed on the Sei Network. Sei is a Layer-1 blockchain optimized particularly for gaming and trading applications with high transaction speed and low latency.
Thanks to this infrastructure:
- In-game transactions occur quickly and at low cost
- NFT minting processes proceed smoothly
- On-chain interactions do not disrupt the user experience
Boredtopia keeps these technical advantages “in the background” to provide players with an experience as close as possible to Web2.
Point-Fi Model and Gameplay Dynamics
At the center of Boredtopia is the reward system called Point-Fi. In this model, players earn points not only by playing the game but also through every action that contributes to the ecosystem.
Ways to earn points include:
- Daily logins
- Social tasks
- Community events
- Referral system
- In-game achievements
These points determine the player’s status and are directly reflected in their digital identity.

NFT Avatars and Evolution Mechanics
In Boredtopia, every player enters the ecosystem with an NFT avatar. These avatars are not merely cosmetic items; they are on-chain assets representing the player’s progress and contribution level.
Avatars evolve through the following stages:
- Common
- Uncommon
- Rare
- Legendary
- Mythic
A new NFT is minted with each level-up. This both makes the player’s progress permanent and creates continuous transaction volume on-chain.

Community-Focused Economy and Marketplace
Boredtopia offers a player-focused and open economic structure instead of a closed, developer-controlled game economy. Thanks to the integrated marketplace within the platform, players can freely buy and sell their NFT avatars.
Additionally, new in-game assets to be added to the game in the future are also planned to be tradable. Competitive leaderboards, seasonal rewards, and special events create continuous interaction and motivation among players. This structure aims to form an active community that not only consumes but also produces, contributes, and directly impacts the ecosystem’s growth.
Thanks to the marketplace within the platform:
- NFT avatars can be bought and sold
- Future in-game assets can be traded
- Competitive leaderboards are encouraged
This structure targets creating an active community in constant interaction rather than a passive player base.

A Game Framework for Developers
Boredtopia is not just a game; it also provides an on-chain game development infrastructure for developers. Thanks to its serverless structure and DeFi compatibility:
- New games can be easily integrated
- On-chain reward systems are standardized
- In-game assets can work compatibly with DeFi protocols
In this regard, Boredtopia aims to go beyond being a game studio and establish an ecosystem.
Boredtopia (BCT) IDO and Token Sale Information
Boredtopia’s native token BCT operates on the Sei Network.
IDO Details
- Platform: Spores Network
- Date: November 21 – 23, 2025
- Token price: 0.03 dollars
- Tokens sold: 3,333,333 BCT
- Total raised: 100,000 dollars

Additional Information
- Total supply: 1,000,000,000 BCT
- Initial circulating supply: 90,000,000 BCT
- Initial market cap: 300,000 dollars
- Token listing date: November 28
Lock-up structure:
- 30% unlock at TGE
- No cliff
- 4-month linear distribution
Boredtopia (BCT) Tokenomics
- Circulating supply: 90 million BCT
- FDV: 30 million dollars
- Market cap (initial): 2.7 million dollars
Token Distribution
- Public Sale: 3.33%
- Team: 22%
- Strategic Reserve: 20%
- Ecosystem: 20%
- Marketing: 14%
- Others: 24%
This distribution offers a structure aimed at supporting long-term ecosystem growth and development activities.

Boredtopia (BCT) Team
Boredtopia is being developed by a team supported by the Sei Foundation. The project team consists of experienced names in Web3 game development, community management, and product design.
Team members:
- Tyler
- Boy
- Lee
- Kosit
- Anya
- Sorryverror
The team adopts a studio approach targeting the production of scalable and fun Web3 gaming experiences in a short time.

Official Links
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